• Pham Thi Quynh Hanoi University of Science and Technology



gamification, gamified learning, vocabulary retention, students’ attitude


Gamification in educational settings has properly been proven to boost student engagement, motivation, and retaining abilities, which has garnered a great deal of attention in recent years. Students at Hanoi University of Science and Technology (HUST) were the subject of this action research examining the impact of gamification on vocabulary retention. The gamified learning investigation was done using a mixed-method approach for eight weeks with 29 students at HUST. The data was collected via tests and semi-structured interviews. Statistical analysis revealed that students' vocabulary scores had increased dramatically thanks to gaming-related activities. In addition, qualitative research has shown that student opinions toward the use of gamification in the classroom are favorable. The study also discusses several pedagogical implications for further studies on fostering learners’ vocabulary retention.


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